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Antaris quest system

The Antaris Quest System (AQS) is a system that allows us to quickly create quests that rewards XP and Gold with very little to no effort. The quests can also reward custom items but that will require the creation of the item itself, however this is almost close to no effort.

The system works by creating the quests in our database and specifying what's the tag of the questgiver fo that quest. Then the questgiver will present you with the available quests for your level and a description of its rewards.

This quests are tied to the Antaris Random Dungeon System (or ARDS) and this allows us to quickly create a quest and a dungeon for it in less than 2 minutes.

This leads us to the possibility of adding more and more content to populate the world and add a lot of diversity so we can enjoy all the different options the server has to offer.

Changelog

Version 2.0

Version 2.0 comes with a complete overhaul of the system to use NUI instead of the old conversation system.

This also adds two new features:

  • Some quests require other quests to be done before being offered.
  • Some quests will require a different number of items instead of killing a boss.

Version 1.5

Questgivers will now show a different symbol depending on the status of your quests as follows (top takes priority):

  • Yellow/gold question mark: You have a quest available to turn in.
  • White/silver question mark: You have active quests with the questgiver.
  • Yellow/gold exclamation mark: You have available quests to accept.
  • White/silver exclamation mark: You will have available quests to accept in the future.

Version 1.0

  • Added 2 quests that reward gold and experience.
  • Added a special quest (level 8) that rewards you with a tool to summon the henchman anywhere (if alive).
  • Added a special quest (level 12) thar rewards you with a tool to get back to Benzor with unlimited uses.